Fallout 4: Updates On the First DLC of The Game, Mods Coming to Xbox One and PlayStation 4!

The process is however different in Fallout 4 where traits could be acquired by players by creating and then using a special item on a character. The item can be created at the Chemistry Station of the game. Cirosan explained that the process is different in Fallout 4 because it has been designed in a different way from its predecessors.

10 traits and some new perks will be added to the game via the mod and Cirosan has created most of them by drawing inspiration from Traits that are found in previous Fallout games. The Heavy Handed Trait that the mod adds enables players to deal increased amount of damage to enemies by using melee attacks.

At the same time, payers will be charged with a penalty if they incur critical damage while using this mod.  Clearly, it has been inspired from a trait that is already existent in previous Fallout games.

Cirosan himself has come up with some ideas and created mods that are completely original and never been seen before. One such example is the Determined Trait.

The Determined Trait works towards strengthening the limbs of the players and gives bonus to them on damage, energy and rad resistance. However, players will not be able to use any chemical while using this Trait.

Stay tuned for more update on Fallout 4.