It moves exactly like you would expect a fox to move. There are huge Behemoths, giraffe-antelope-things and alligator-fish who feel they belong in the FF15 countryside, thanks to the great level of attention provided on how they move. Details like these make a fancy Audi feel appropriately placed alongside airships and Chocobos.
It even feels realistic and certainly not inappropriate when a giant water snake keeps bothering a modern Venice-like city. Some gamers may have found the Platinum demo with its young protagonist confusing. However, if you take a closer look at the smaller details, the games shapes up to be bigger than what you ever expected.
Besides the main game, things like Brotherhood, Kingsglaive, Justice Monsters Five, and Platinum Demo make up the Final Fantasy XV universe.
There are series of extended media which tell additional stories without expanding to multi-game development or taking anything from the main game. After so many teases, they developers are yet to reveal what actually happens when a Titan punches the ground.
Tabata declared in an interview, “We wanted to make it easy for people who aren’t traditional Final Fantasy fans to be absorbed into the world, to get into that world and start enjoying the game…” Tabata talked about turning the game into a more grounded aesthetic by making use of modern technology along with industrial art style.
Stay tuned for more updates on Final Fantasy XV!