Ubisoft had declared that it was taking Ghost Recon to Bolivia and that had excited the gamers about Wildlands. Ubisoft has now confirmed that Tom Clancy’s Ghost Recon: Wildlands will be a part of the upcoming E3.
However, this isn’t much of a surprise among the fans of the title since the game was already announced at last year’s E3 and there is already a sample mission available.
There is a general sentiment among the players that the Wildlands are similar to Far Cry, but on a larger scale and the gameplay is far more superior and competitive. The sample mission has been tried by numerous fans and they are left a little disappointed. The expectations from Tom Clancy’s Ghost Recon: Wildlands has been lowered after the mission has been tried out.
The gameplay starts with a drug cartel that has made Bolivia the largest cocaine producer in the world and the corruption in the country is rampant. The players have the role to try and rescue Bolivia from the situation it is in, by eliminating the drug cartel.
The player is one of the members of the four-member team of the Ghosts and they will work to take down the drug empire one piece at a time and bring it down finally.
While the gameplay seems similar to other mission games, there is something interestingly different in Tom Clancy’s Ghost Recon: Wildlands. The squad aspect of the game lets the player work together with his squad, which are the AI teammates.
They can actually have fun riding a bike or jumping from a shared helicopter. However, while this aspect of Tom Clancy’s Ghost Recon: Wildlands wins hands down, the shooting needs some more attention.
The weapons supposedly didn’t have a sense of weight in them and this didn’t make their use satisfying. Destruct Droid reported that the weapons felt like they are the guns from laser tag and it didn’t actually feel like they were being used to shoot people in the virtual world.
The reaction of the enemies to the shot and the accompanying audio, didn’t quite make for a fulfilling experience.
The other thing that Ubisoft will have to work on is that the game is not a very tactical one. These games usually involve a lot of planning to progress, but while the player can plan something with his AI teammates, it works even when the players just randomly get in and start shooting.
Tom Clancy’s Ghost Recon: Wildlands allows the players the privilege of choosing whichever mission they want to and there is a fear that this might finally end up giving them scenarios that are more or less familiar.
Players are also waiting for Ubisoft to penalize the killing of civilians since the mission is to save the people from the corrupt drug cartel and remove corruption.
According to Alphr, Wildlands offers three different routes, one where the players can use long range parachutes along with a sniper job, or use a stab job at very close quarters or go in for a run in and shoot approach. This will be the first time that the game play from the franchise will have an open-world setting.
To make things better, Ubisoft has incorporated nine different types of terrain, which includes mountains, jungles and even deserts. The open-world setting that Ubisoft has created for Tom Clancy’s Ghost Recon: Wildlands, is the largest in the history of the company.