Blizzard Entertainment met a huge success with Diablo 3. While this might be a reason to go ahead with that installments doesn’t look like a possibility. Diablo 4 might not become a reality since Josh Mosqueira, the director of games at Blizzard Entertainment, who was the man responsible for the success Diablo franchise, has left the company.
Josh Mosqueira, was the leading man in making the game a huge success and it will be tough to go ahead with Diablo 4 without him, or go ahead with someone to take his place. Given that there is a huge market for Diablo 4, there is a chance that Josh Mosqueira will be replaced with another person. However, there hasn’t been any official announcement about this.
Diablo 3: The Reaper of Souls was a huge success. As reported by Breathecast, the game went on to make a collection of two million in sales after only the first week of its release. It had gone on to sell over thirty million copies around the world and still counting.
Even if Blizzard Entertainment wants to go ahead with Diablo 4 without Mosqueira, it doesn’t have the backing of the writers and the designer, since they too have left the developing team responsible for Diablo.
Brian Kindregan and Leonard Boyarsky were the writers of the story while Don Vu and John Yang were the designers and they too have left Blizzard Entertainment and will have nothing to do with Diablo 4. If Diablo 4 sees the light of day, it will be with a new developing team, and this doesn’t make the fans of the franchise jubilant.
Diablo had first released in 1996 and had gone on to win the Game of the Year award for the same year, and there was no looking back since then. The role-playing game soon gathered a cult status and still enjoys a lot of support.
There are rumors that Blizzard Entertainment is well aware of the fact that they can never copy the success of installments in Diablo 4 and hence aren’t very keen on going ahead with it. They are rather looking forward to releasing expansion packs for Diablo 3: Reaper of Souls.
The plan for the expansion pack for Diablo 3 was supposed to come to fruition in 2015, but that didn’t happen. According to Forbes, the expansion pack was expected to have a codename, The King in the North and was to be announced during the BlizzCon.
The plan was later canceled, and the expansion was broken down into different patch content and new elements in the story, for instance, the map was given new areas, and there were new aspects to the plot.
There appears to be some reason for the expansion being scrapped off in the past. Diablo 3, it is believed, did not enjoy a good revenue collection in the west, where the players would be only buying the expansion packs and nothing else. It had enjoyed a better reception in Asia.
Geek has come out with a report that is sure to make the fans of Diablo franchise very happy. It looks like Blizzard Entertainment is hiring a new game director. There is a new posting on their career page, and it states that the developers are looking forward to a game director who has excellent communication skills and has adequate experience as a creative director.
You first couple paragraphs about Josh Mosquiera are simply not fully true…
David Brevik was responsible for Diablo 1, Diablo 2 and Lord of Destruction, and the initial success of the franchise leading to Diablo 3.. Jay Wilson was responsible for Diablo 3, Josh was only Reaper of Souls.
I don’t know how you drew the conclusion Diablo 4 won’t go because Josh left, when he was director for only 1 out of 4 games. It is very common in the video game industry to have many different teams inherit things. There will likely be a Diablo 4 given all of the recent job postings at Blizzard..
Why D4 instead of an expansion?
Because it is a whole new team, and the vast majority of the D3 team are gone, or on different projects.
You first couple paragraphs about Josh Mosquiera are simply not fully true…
David Brevik was responsible for Diablo 1, Diablo 2 and Lord of Destruction, and the initial success of the franchise leading to Diablo 3.. Jay Wilson was responsible for Diablo 3, Josh was only Reaper of Souls.
I don’t know how you drew the conclusion Diablo 4 won’t go because Josh left, when he was director for only 1 out of 4 games. It is very common in the video game industry to have many different teams inherit things. There will likely be a Diablo 4 given all of the recent job postings at Blizzard..
Why D4 instead of an expansion?
Because it is a whole new team, and the vast majority of the D3 team are gone, or on different projects.
I am not a fan of a huge amount of “journalists” that know absolutely nothing about what they write. It seems you have not done any research and instead simply read one or two biased articles in order to write your own.
Diablo 3 was a big success in terms of numbers and sales, but that is only because of the huge success of Diablo 2 and how it was designed. The majority of fans that bought Diablo 3 were disapointed and have stopped playing it. With reaper of souls, a huge new gamer base emerged, most of which have never played Diablo 1 or Diablo 2, and they have done tremendous damage to the franchise by demanding things from Diablo 3 Reaper of souls that were totally against the true nature of the genre.
Jay Wilson has done some good and some very bad decisions with the original Diablo 3. That, and some other scandals have led to his departure from the Diablo 3 team. Josh Mosquiera which “replaced Jay” wasn’t really a game director, he was only a public facade to make the playerbase think that there is new wind in the franchise. It was a first-time opportunity for Josh to gain “Director” experience (on paper only), because Blizzard likes to develop it’s internal work force and broaden the expertise of individuals. Josh is in no way “solely” responsible for the success of Reaper of Souls. Reaper of souls sold so many copies because the original Diablo 3 was so bad, and the players have already spend money on the original so they had hope that Reaper of Souls would change the game for the better (which it did, but only to limited extend) and because our society interprets “more of something” with “better”.
Diablo 4 needs in fact a new Game Director because both Jay Wilson and Josh Mosquiera directed games that alienated the actual fan-base of the Diablo franchise but on the other hand won a new gamer base which is an entirely different generation of people (aka candy-crush, self-entitlement, “I want everything but don’t want to work for it”-mentality individuals). That being said, an entirely new Game Director and other new key-people are a MUST for Diablo 4 to be a success in terms of “Satisfied Customers” aka Gamers. The sales will roll in regardless and in any case. But the goal is to be remembered fondly and thought of enthusiastically by the gamer base, because those people are the ones that make the franchise have a future. Sales are meaningless, if you destroy a franchise with one installment or two, by appealing to the “wrong” kind of gamer aka pure-casuals.
There was in fact an expansion pack planned for Diablo 3 after Reaper of Souls, but it was canceled due to the fundamental inherent design issues that plague Diablo 3 since it was conceived. Instead, that planned expansion pack was released to the public “for free” after the many scandals and unhappy playerbase. This was a decision made at the time by the CEO in order to “Win back the playerbase” (which was only successful in a limited fashion). Diablo 3 will always be the “odd child” in the family, and Blizzard is eager to move on and return to the roots of the Diablo franchise. We will be seeing more aspects of D1 and D2 in Diablo 4, while at the same time introducing new things on top if what worked in the past.
I am not a fan of a huge amount of “journalists” that know absolutely nothing about what they write. It seems you have not done any research and instead simply read one or two biased articles in order to write your own.
Diablo 3 was a big success in terms of numbers and sales, but that is only because of the huge success of Diablo 2 and how it was designed. The majority of fans that bought Diablo 3 were disapointed and have stopped playing it. With reaper of souls, a huge new gamer base emerged, most of which have never played Diablo 1 or Diablo 2, and they have done tremendous damage to the franchise by demanding things from Diablo 3 Reaper of souls that were totally against the true nature of the genre.
Jay Wilson has done some good and some very bad decisions with the original Diablo 3. That, and some other scandals have led to his departure from the Diablo 3 team. Josh Mosquiera which “replaced Jay” wasn’t really a game director, he was only a public facade to make the playerbase think that there is new wind in the franchise. It was a first-time opportunity for Josh to gain “Director” experience (on paper only), because Blizzard likes to develop it’s internal work force and broaden the expertise of individuals. Josh is in no way “solely” responsible for the success of Reaper of Souls. Reaper of souls sold so many copies because the original Diablo 3 was so bad, and the players have already spend money on the original so they had hope that Reaper of Souls would change the game for the better (which it did, but only to limited extend) and because our society interprets “more of something” with “better”.
Diablo 4 needs in fact a new Game Director because both Jay Wilson and Josh Mosquiera directed games that alienated the actual fan-base of the Diablo franchise but on the other hand won a new gamer base which is an entirely different generation of people (aka candy-crush, self-entitlement, “I want everything but don’t want to work for it”-mentality individuals). That being said, an entirely new Game Director and other new key-people are a MUST for Diablo 4 to be a success in terms of “Satisfied Customers” aka Gamers. The sales will roll in regardless and in any case. But the goal is to be remembered fondly and thought of enthusiastically by the gamer base, because those people are the ones that make the franchise have a future. Sales are meaningless, if you destroy a franchise with one installment or two, by appealing to the “wrong” kind of gamer aka pure-casuals.
There was in fact an expansion pack planned for Diablo 3 after Reaper of Souls, but it was canceled due to the fundamental inherent design issues that plague Diablo 3 since it was conceived. Instead, that planned expansion pack was released to the public “for free” after the many scandals and unhappy playerbase. This was a decision made at the time by the CEO in order to “Win back the playerbase” (which was only successful in a limited fashion). Diablo 3 will always be the “odd child” in the family, and Blizzard is eager to move on and return to the roots of the Diablo franchise. We will be seeing more aspects of D1 and D2 in Diablo 4, while at the same time introducing new things on top if what worked in the past.
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